Cuphead

Kaiju

I love SBM
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https://www.youtube.com/watch?v=e5iGwE0XJ1s

so this is coming out in literally two weeks and i am hyped af.

for those of you who dont know, this great game is a sexual blend of boss battles and platforming levels with an artstyle reminiscent of 30's cartoons.

also some guy failed at its tutorial.
 

President Squidward

Mmmm donuts.
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I've watched the comments on this thread just to see how mean they would be. I think it's useful to show my gameplay experience. I did not intentionally play poorly to "troll" anyone. But it serves as an interesting social experiment. I walk into a game cold, and this is the play that results. The video shows it's a notch more difficult than your typical Mario game. In fact, if you are expecting Mario, as the story says, then you are thrown off. And it shows that the developers are going to leave a lot of people who are worse than me behind. Maybe they're fine with that. Maybe they want to target gamers with a love for difficult games. That's fine. But I think they should signal that. How many games actually come with a tutorial these days? They're not popular. But if it's necessary, that is a signal this is going to require some skill. As for other comments on this thread, I wonder why they are hostile to someone who is viewing the game as a beginner? Are we that intolerant of people who are not "gamers"? Should I have played the scene over and over again until I was good at it, and then turned the recording on, like so many of those perfect video walkthroughs you see? I believe that games can be made accessible and inviting to people who are not hardcore fans, and these people can be accommodated inside the same game that is appealing to hardcore fans, through difficulty levels. So when people tell me that I shouldn't be playing this game because, on my first play, I was pretty lousy -- that's an attitude that argues that games should be shut off in their own little corner, only played publicly by the masters and the experts. I disagree with that view entirely, and I believe it leads to elitist attitudes that allow gamers to look down on other people, and that only leads to a more fragmented world of haters.
 
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President Squidward said:
I've watched the comments on this thread just to see how mean they would be. I think it's useful to show my gameplay experience. I did not intentionally play poorly to "troll" anyone. But it serves as an interesting social experiment. I walk into a game cold, and this is the play that results. The video shows it's a notch more difficult than your typical Mario game. In fact, if you are expecting Mario, as the story says, then you are thrown off. And it shows that the developers are going to leave a lot of people who are worse than me behind. Maybe they're fine with that. Maybe they want to target gamers with a love for difficult games. That's fine. But I think they should signal that. How many games actually come with a tutorial these days? They're not popular. But if it's necessary, that is a signal this is going to require some skill. As for other comments on this thread, I wonder why they are hostile to someone who is viewing the game as a beginner? Are we that intolerant of people who are not "gamers"? Should I have played the scene over and over again until I was good at it, and then turned the recording on, like so many of those perfect video walkthroughs you see? I believe that games can be made accessible and inviting to people who are not hardcore fans, and these people can be accommodated inside the same game that is appealing to hardcore fans, through difficulty levels. So when people tell me that I shouldn't be playing this game because, on my first play, I was pretty lousy -- that's an attitude that argues that games should be shut off in their own little corner, only played publicly by the masters and the experts. I disagree with that view entirely, and I believe it leads to elitist attitudes that allow gamers to look down on other people, and that only leads to a more fragmented world of haters.
I liked this unironically
 

President Squidward

Mmmm donuts.
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Vuvuzela Smasher said:
I liked this unironically
It's a comment by a games journalist WITH 18 YEARS OF EXPERIENCE who was such a moron at playing this game. :P

https://www.youtube.com/watch?v=848Y1Uu5Htk
For my actual thoughts, I think this game has a neat concept. I'd be interested in it.
 

Honest Slug

Ink Lemonade hurts me.
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President Squidward said:
It's a comment by a games journalist WITH 18 YEARS OF EXPERIENCE who was such a moron at playing this game. :P

https://www.youtube.com/watch?v=848Y1Uu5Htk

For my actual thoughts, I think this game has a neat concept. I'd be interested in it.
You should look up Polygon Doom gameplay if you haven't. It's quite pathetic that these are the people we're trusting to review games.

Anyways this game looks pretty amazing. While the indie platformer market is a bit saturated the art alone makes this something I'm looking forward to.
 

OWM

XD
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The game has a real nice aesthetic and it looks like it'll be a solid platformer. Cool game, but now we just need to teach that journalist how to get past THE FIRST JUMP IN THE ENTIRE GAME DSAFHASDJGHG
 

Supmandude

Squog
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This game looks perfection, but I don't have an Xbox One. I think they have a deal with Microsoft, so it will never come to another console, which is sad. I may get it for PC, though.
 

abney317

Abney=last name
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I was wondering what all the hype was for this game but I just watched some gameplay and it does look pretty awesome. Really cool oldschool cartoon design. Looked like a lot of really cool animations and stuff going on
 

BenPaz: Act Zero

My Waifu
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abney317 said:
I was wondering what all the hype was for this game but I just watched some gameplay and it does look pretty awesome. Really cool oldschool cartoon design. Looked like a lot of really cool animations and stuff going on
you could become a world record holder for the cuphead speed running community like you are for mario kart!
 

The Drifter

Some person.
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The art is definitely awesome, better than all those retro pixel stuff that's been clogging the indie market for some times.

And it's also nice to see new run & gun game. It's a dying genre.
 
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