8-bit Renditions of 16-bit Sonic Zones (NOT SB RELATED)

At least Europe did get 8-bit Sonic 2 on the Master System.

Wait- I just had a idea.
 
I'm making 16-bit Green Hills Zone. (Not to be confused with GHZ, from Sonic 2 8-bit.)

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Opinions? I drew the tiles, which were inspired off of someone's art, and I will plan on adding a "inspired by" credit in the future when I make a video, done with sprites, since the tiles I drew, are near the same compared to Emerald Hill Zone, from the 16-bit version of Sonic 2, on the SEGA Genesis or Mega Drive, except that the ground's walls are around 32-bit rendered, compared to the original. I might make a 32-bit render of Emerald Hill Zone, someday.

(Again, probably now, I can't focus on more than 1 spritesheet.)
 
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Amazing! If you eventually decide to proceed with the 32-bit render, I can't wait to see it!
 
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What do you think of this sprite upscale so far?

I'm like, 90% complete on it.
 
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