8-bit Renditions of 16-bit Sonic Zones (NOT SB RELATED)

Godzilla

King of the Monsters
I've returned to posting at least 2 threads a day! (It's been a while, because I've been so busy)
I'm working on a 8-bit Game Gear rendition of Marble Zone, by doing the 32x32 tileset first.
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Yes, you can tell the palette is a bit similar between Bridge Zone and Green Hill Zone, from the 8-bit port of the first 1991 Sonic game, on both the SEGA Master System and SEGA Game Gear, except that the brown palette colorings are purple, to match the bricks for the palette.
The tileset is quite unfinished, as I know what the Game Gear rendition of Marble Zone would've looked like, for me, if it was used in-game (not really), because I imagina-pictured (made up word, which means to imagine a custom picturation of something in their own brain; word is a mix between "imagination" and "pictured") it in my head, and it turned out custom, because I drew a sprite rendition of the tileset, and turns out, I was happy with my results.

Future 8-bit renditions to be done by me:
Spring Yard Zone (Sonic 1)
Labyrinth Zone (Sonic 1, 16-bit)
Star Light Zone (Sonic 1)
Scrap Brain Zone (Sonic 1, 16-bit, including Act 3)

Plus, I have no plans for Sonic 2 16-bit zones to customly fanmade 8-bit zone renditions, nor any for Sonic 3 and Knuckles, or Sonic CD, even Sonic Mania, yet.
 
I might do more of that sprite art.

Some of my concepts, that came up out of my head:

Wood Zone (8-bit rendition of that scrapped Sonic 2 zone)
Spring Yard Zone (8-bit rendition, being worked on, but will look 16-bit due to the sprite palette, and tileset pixel scale)
Palmtree Panic Zone (8-bit rendition, a zone from Sonic CD, will probably have its timelines done too)
Tidal Tempest Zone (8-bit rendition, a zone from Sonic CD, will probably have its timelines done too, just like Palmtree Panic Zone)
Quartz Quadrant Zone (8-bit rendition, a zone from Sonic CD, probably will make its timelines, via sprite referencing)
Casino Night Zone (8-bit rendition, this ONE will be tricky, like heck)
 
Nope, not from other shows. I'm currently doing The Paper. I have a unfinished version of the 8-bit Texas title card.

Season 1 is "pretty retro" if you ignore the smooth pixels, and the music, and think of it as 8-bit SpongeBob music.
 
About that, I might be making more concepts. I'll make 8-bit Wood Zone. About the background, it'll be like one of those backgrounds in Sonic 1 Genesis, a ROM hack made for the SEGA Master System, on emulators.
 
Nevermind about the zone's layout though, I'll scrap the layout, and just make the background instead, as I will do that.

Update: Here's little about the 8-bit render of Wood Zone.
(Background only)

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Yeah. Hidden Palace Zone was also scrapped, but it was officially completed and used in the 2013 remake, but some unfortunate crap plays, which is Mystic Cave Zone (2-Player), I bet Sound Test #10 is the original Hidden Palace track.
 
Unfinished 8-bit render of Spring Yard Zone's tilesets I made:

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(Yes, the clouds were squashed into a 32x32 tile for a normal sized cloud, to fit into the 32x32 tileset.)
 
Mania-styled Tidal Tempest Zone (Present) tileset;
(Notice, it is unfinished, because I yet have to make the tiles for the blue-colored rocks)
1736362245784.png
 
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